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Link to the Virtual Company Project

The Virtual Company Project was made by a student in New Zealand to help other students with Economics at NCEA Level 1, however, it has proved to be a popular game with non-students from all over the world, and with it winning awards at both a regional and national level. Sponsorship has been acquired from two sources, which allows the game to be both free to play and free of advertising!
It is designed to operate on slow internet, so it is mostly text based, with few images. However, it is still quite pretty and easy on the eyes.
Very addictive and fun to play, the Virtual Company Project can be viewed as a super-monopoly of sorts, where you start your company in cyberspace and interact entirely with other human players with a minimum of automatic companies. All upgrades are made by human players, the central banks are run by human players, and you buy and sell almost exclusively to and from human players! This makes the game as realistic as it possibly could be. It allows for some incredibly complex corporate manoeuvres, including takeovers, mergers, liquidations, fines, buying and selling stock, splitting stock, gaining loans, issuing loans, advertising, firing ceos, starting shell companies, etc.
Try it out! It's free! What have you got to lose?
Hammond Pearce, chief coder and administrator, 20.12.2010. |